Dolis
Dolis
Overview
Dolis is a 2d pixel RPG inspired by the mechanics and art of FF6(Final Fantasy 6) and SNSS(Summon Night: Swordcraft Story). Collect cores from monsters and earn gold. Gather materials and upgrade weapons. Discover recipes and cook food to increase your stats.
Features (for v 0.3.0)
- Any materials dropped by a monster can be used to upgrade weapons
- Up to 5 monsters with each of them having different tiers
- Can cook food with any ingredients to improve stats when exploring
- You can camp and save outside of town to continue exploring
- As you explore more, a monster with different tier appears
- Specific monsters can only spawn at night
- Objects are randomly generated with some that are specific to distance
- Improvements to art
- Interactable objects with situation
- 1 boss at distance 1500
Information
This game is currently in development, their is still a lot of systems I want to implement to make this game more challenging and fun. Please consider donating a dollar as this will help me finish the game. Probably be finished 2 - 3 years.
Expect the sound design to be bad because I have hard time working on it because of noisy environment.
Status | On hold |
Platforms | HTML5 |
Author | SolidR |
Genre | Role Playing |
Made with | Unity |
Tags | 2D, Aseprite, Pixel Art, Singleplayer |
Development log
- Dolis V0.2.0Aug 30, 2021
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